Copy-Paste Prompt
Make me a tiny, self-contained browser game for the Codex Arcade challenge. Requirements: - The final playable game should target a budget of 2,048 characters or less for the main game payload. - No external assets, libraries, fonts, images, audio files, imports, or network requests. - Everything must be generated in code: gameplay, graphics, sound, UI, and effects. - Output must be a single HTML file or a single payload that can be embedded in a URL or QR code. - Design for a mobile browser first, using a 9:16 layout that feels right on a phone like an iPhone. - It must run in modern desktop and mobile browsers. - Controls should be playable on a phone: tap, swipe, hold, or very simple touch targets. - Prioritize immediate playability, bold visual identity, and clever size-saving tricks. - Include restart behavior and a visible score or win/lose state if the concept supports it. When you answer: 1. Start with a one-paragraph concept. 2. Return the final game as a single code block. 3. Report the character count of the main payload. 4. Briefly explain the tricks used to stay under budget. 5. If the game is over budget, aggressively compress and revise it until it is as close as possible to 2,048 characters.